The Legend of Zelda was one of the most influential games since its NA release in August 1987. It was the earliest version of an open world for players to explore with its isometric perspective. What’s great about the point of view is seeing everything within a range, making the experience not as overwhelming and time-consuming as standard 3D open-world games.
The Legend of Zelda was one of the most influential games since its NA release in August 1987. It was the earliest version of an open world for players to explore with its isometric perspective. What’s great about the point of view is seeing everything within a range, making the experience not as overwhelming and time-consuming as standard 3D open-world games.
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