Jump to content
Posted
  • Site Team

rssImage-48a508ad4a61b48c41dd720437f17e0f.jpeg

From turn-based JRPGs to action-RPGs and even soulslikes, combat is a major aspect of every RPG, regardless of subgenre. Given how much time players spend fighting enemies, the importance of enemy variety and design is hard to overstate. However, this crucial aspect is often overlooked by players and developers, resulting in many great games lacking in this area, which can lead to repetitive, tiresome encounters with the same enemies for hours on end.

View the full article

Featured Replies

Recently Browsing 0

  • No registered users viewing this page.